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Hey, I was pointed out your plugin as a possibility to use with MV3D, and noticed you have... a switch the user has to change to check if the person is using MV or MZ?

Is there an issue I don't know about when you just check for

Utils.RPGMAKER_NAME === 'MZ'

or did you just not know about it?

(MZ's API page about it, MV's)

hello , I am having issues with the minimap when I try to turn the game into an app . when using on the computer its fine but when I am using it on mobile I get errors when trying to open the menu on my inside maps which don't have the mini map displayed saying the maps are missing when they are not . are you available to help me please ? thank you

Hi Jupiterki - I'm afraid I won't be of much help. I haven't been developing for MZ for a while now - life has gotten in the way of things. And I've certainly never tried working it out on mobile. I'm very sorry I can't be helpful right now.

Ok .. thank you

Is there a way to auto turn off the map before go back to title screen? I'm with my map in title screen

Hey, I used your plugin for my game Pirate Star. I had fun modifying the map image and border to fit the theme. Easy to learn and implement. 5 stars*****

This is fantastic! Would there be a way to add a full-screen map that the player can open and see where they are?

That's really awesome, but I don't dot event in minimap, if you could update plugin for event dot.

Thanks for the feedback. Adding Events to the minimap is something we'd like to do, but it will require some significant work.
If we do it, it will be a while. We're currently using VisuStella Compass to provide real time additions to the minimap.

Just wanted to thank you for your work, it's been included in my recently released Demo on Steam, Itch.io, and VoxPop! :D

www.kinschronicle.com

Awesome! I'm so glad you find it useful. 

It's so nice to see it in a project!

I figured you'd want to know, and see a little creative usage of it...I duplicated the code to make a "megamap" to go with it, and then a click swaps between the two!